★ FAQ ★ Sound relatedThe above is the general flow when using the built-in sound source.
The following is a rough procedure for creating sounds for Sega Saturn CD-DA.
Information such as waveform data of all sounds, volume envelope, LFO of volume and pitch, send amount to effect, localization, key span, etc. is recorded in the timbre data.
These are the data needed to consider the Sega Saturn board as a MIDI sound module.
Waveform data to be incorporated into sound data is created using commercially available waveform editing software (Alchemy, SoundDesigner II, etc.) or Wave Editor (waveform editing tool developed by Yamaha for Sega Saturn sound production). Then, the tone data is edited and created using the tone editor (tone data creation tool developed by Yamaha).
The DSP program records information about what effects to connect and how to set parameters.
For example, connect a reverb after the delay, set the delay time to 150msec, and make the reverb lighter. DSP programs are edited and created using a DSP linker (an effect program creation tool developed by Yamaha).
The sequence data records information on the pitch (pitch), length (gate time or duration), and strength (velocity) of each song. The sequence data file created by Vision, Performer, etc. cannot be directly incorporated into the Sega Saturn board, and it is necessary to take several steps.
First, create a standard MIDI file with Vision, Performer, etc.
Then, by compressing the data and concatenating the compressed files using the sound simulator, the sequence data can finally be incorporated into the Sega Saturn board.
Knowledge for creating tone data, DSP programs, and sequence data is indispensable for sound development at Sega Saturn.
It is important to know how to use the software and tools named here.
Please refer to the other documents for how to use each tool.
Also, although not directly, as it is related to the uppering of the sound.
there is.
caution![]() | For DISDL, EFSDL, and IMXL, if a waveform with the maximum amplitude is input, it may be distorted by two notes. |
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Maximum 468KByte (= approx. 0.46MByte = approx. 3.7MBit)
is.
Compared to general sound modules, for example, the waveform memory capacity of the KORG 01R / W is 48Mbit, which is about 12 times the amount of Sega Saturn's sound memory.
However, the contents of Sega Saturn's sound memory can be replaced during the game, and if you use methods such as PCM stream playback or CD-DA, you can play tens of minutes of CD quality sound that cannot be reproduced with a general MIDI sound source. Is possible.
★ FAQ ★ Sound related