HARDWARE ManualVDP1 User's Manual
BackForward
VDP1 User's Manual / Chapter 2 Address Map

■ 2.2 Table on VRAM

A command table, color lookup table, Gouraud shading table, and character pattern table are defined on VRAM. The table sizes and boundaries are as follows:

Table 2.2 Tables on VRAM
 table
 function
 command
 size
 Boundary
 Command table
 Drawing command
 Texture drawing command
 Fixed sprite drawing command
 1EH
 20H
 Rectangle sprite drawing command
 Transform sprite drawing command
 Non-texture drawing command
 Polygon drawing command
 Polyline drawing command
 Line drawing command
 Coordinate setting command
 Clipping coordinate setting command
 User clipping coordinate setting command
 System clipping coordinate setting command
 Relative coordinate setting command
 Drawing end command
 Color look-up table
 20H
 20H
 Gouraud shading table
 8H
 8H
 Character pattern table
 Any*
 20H

[Note] * Depends on character size and color mode.

The size of VRAM is 4Mbit (512KByte), and addresses are assigned from 000000H to 07FFFFH in byte units. Table data cannot be written beyond address 07FFFFH. Make sure each table fits within the size of VRAM.

● Command table

● Color look-up table

● Gouraud shading table

● Character pattern table


BackForward
HARDWARE ManualVDP1 User's Manual
Copyright SEGA ENTERPRISES, LTD., 1997