★ PROGRAMMER'S GUIDE ★ DISC format standard specifications
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DISC format standard specifications Appendix B-Volume Descriptor
VolumeIdentifier “SAMPLE_GAME_TITLE”; required, changeable
- Enter the game title within 32 characters of the directory string. Please fill in so that the title can be identified by looking at this character string. There are no other restrictions.
- Note : Spaces are not directory strings and cannot be used.
VolumeSetIdentifier “SAMPLE_GAME_TITLE”; Required, changeable
- Enter the game title within 128 characters of the directory character string. Normally, enter the same character string as [Volume Identifier]. In the case of two or more discs, you can also enter the name of the set.
PublisherIdentifier “SEGA ENTERPRISES, LTD.”; Required, changeable
- Enter the publisher (company) name within 128 characters of the ASCII character string. Please fill in so that the selling company can be identified by looking at this character string. For outsourcing, follow the example. In the case of licensee, please enter the company name.
DataPreparerIdentifier “SEGA ENTERPRISES, LTD.”; Required, changeable
- Enter the name of the data editor (company) within 128 characters of the ASCII character string. Please fill in so that the production company can identify by looking at this character string. In the case of outsourcing or licensee, please enter the company name.
CopyrightFileIdentifier “SMP_CPY.TXT”; Required, changeable
- Enter the copyright file name within 8 characters of the directory character string + "." + 3 characters. Be sure to put the copyright file in the root directory. The copyright file should contain all copyright notices related to the game. There are no rules regarding the contents of the file. For outsourcing, use “Copyright (c) SEGA ENTERPRISES, LTD 1995”.
AbstractFileIdentifier “SMP_ABS.TXT”; required, changeable
- Enter the abstract file name within 8 characters of the directory character string + "." + 3 characters. Be sure to put the abstract file in the root directory. Forewords and synopses are applicable to abstract files in books, but it is good to include an outline of the game in games. There are no rules regarding the contents of the file.
BibliographicFileIdentifier “SMP_BIB.TXT”; required, changeable
- Enter the bibliographic file name within 8 characters of the directory character string + "." + 3 characters. Be sure to put the bibliographic file in the root directory. The bibliographic file contains the references used to write and produce the book in the book, but it is a good idea to include the original game name or the original game name of the port in the game. There are no rules regarding the contents of the file.
VolumeCreationDate 22/11/1994 00:01:02:00:36; Selectable, changeable
- Normally you do not need to specify it. If not specified, the date and time when the CD image file was created will be entered. Please use it together with [VolumeModificationDate] when you want to distinguish the modification date and time.
VolumeModificationDate 22/11/1994 00:01:02:00:36; Selectable, changeable
- Normally you do not need to specify it. If not specified, the date and time when the CD image file was created will be entered. Please use it together with [VolumeCreationDate] when you want to distinguish the modification date and time.
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★ PROGRAMMER'S GUIDE ★ DISC format standard specifications
Copyright SEGA ENTERPRISES, LTD., 1997