List | Reference
offset: offset: 080 | name: (MsScreenSizeX) | Type: ( Uint16 ) |
- Contents: Screen horizontal size (Master)
- reference:
List | Reference
offset: offset: 082 | name: (MsScreenSizeY) | Type: ( Uint16 ) |
- Contents: Vertical screen size (Master)
- reference:
List | Reference
offset: offset: 084 | name: (MsWindowSizeX) | Type: ( Uint16 ) |
- Contents: Window size (Master)
- reference:
List | Reference
offset: offset: 086 | name: (MsWindowSizeY) | Type: ( Uint16 ) |
- Contents: Window size (Master)
- reference:
List | Reference
offset: offset: 088 | name: (MX Polygons) | Type: ( Uint16 ) |
- Contents: Maximum number of polygons
- reference:
List | Reference
offset: offset: 08A | name: (MX Vertices) | Type: ( Uint16 ) |
- Contents: Maximum number of vertices
- reference:
List | Reference
offset: offset: 08C | name: (FrameSizeX) | Type: ( Uint16 ) |
- Contents: Frame buffer size
- reference:
List | Reference
offset: offset: 08E | name: (FrameSizeY) | Type: ( Uint16 ) |
- Contents: Frame buffer size
- reference:
List | Reference
offset: offset: 090 | name: (MsWinXAdder) | Type: ( Sint16 ) |
- Contents: Additional data for window check (Master)
- reference:
List | Reference
offset: offset: 092 | name: (MsWinYAdder) | Type: ( Sint16 ) |
- Contents: Additional data for window check (Master)
- reference:
List | Reference
offset: offset: 094 | name: (SlWinXAdder) | Type: ( Uint16 ) |
- Contents: Addition data for window check (Slave)
- reference:
List | Reference
offset: offset: 096 | name: (SlWinYAdder) | Type: ( Uint16 ) |
- Contents: Addition data for window check (Slave)
- reference:
List | Reference
offset: offset: 098 | name: (MsClipXAdder) | Type: ( Sint16 ) |
- Contents: Additive data for clipping (horizontal) (Master)
- reference:
List | Reference
offset: offset: 09A | name: (MsClipYAdder) | Type: ( Sint16 ) |
- Contents: Additive data for clipping (vertical) (Master)
- reference:
List | Reference
offset: offset: 09C | name: (SlClipXAdder) | Type: ( Sint16 ) |
- Contents: Additive data for clipping (horizontal) (Slave)
- reference:
List | Reference
offset: offset: 09E | name: (SlClipYAdder) | Type: ( Sint16 ) |
- Contents: Additive data for clipping (vertical) (Slave)
- reference:
List | Reference
offset: offset: 0A0 | name: (SlZlimit) | Type: ( Sint16 ) |
- Contents: Display limit Z position (Slave)
- reference:
List | Reference
offset: offset: 0A2 | name: (WinPtr) | Type: ( Uint16 ) |
- Contents: Window dataset offset
- reference:
List | Reference
offset: offset: 0A4 | name: (DispPolygons) | Type: ( Uint16 ) |
- Contents: Number of display polygons
- reference:
List | Reference
offset: offset: 0A6 | name: (DMAEndFlag) | Type: ( Uint8 ) |
- Contents: DMA transfer end flag
- reference:
List | Reference
offset: offset: 0A8 | name: (DMASetFlag) | Type: ( Uint8 ) |
- Contents: DMA table set flag
- reference:
List | Reference
offset: offset: 0AA | name: (PutCount) | Type: ( Uint16 ) |
- Contents: slPutPolygon (), sl ... Sprite () Number of calls
- reference:
List | Reference
offset: offset: 0AC | name: (MsZdpsftcnt) | Type: ( Uint8 ) |
- Contents: Screen display limit shift counter (Master) (unused)
List | Reference
offset: offset: 0AD | name: (SlZdpsftcnt) | Type: ( Uint8 ) |
- Contents: Screen display limit shift counter (Slave) (unused)
List | Reference
offset: offset: 0B0 | name: (Resolution) | Type: ( Uint8 ) |
- Contents: Screen mode
- reference:
List | Reference
offset: offset: 0B1 | name: (NbPCMBf) | Type: ( Uint8 ) |
- Contents: Number of PCM buffers (2000H unit)
- reference:
List | Reference
offset: offset: 0B2 | name: (PCMBufFlag) | Type: ( Sint16 ) |
- Contents: PCM buffer availability flag
- reference:
List | Reference
offset: offset: 0B4 | name: (SoundRdCount) | Type: ( Uint8 ) |
- Contents: Sound buffer read counter
List | Reference
offset: offset: 0B5 | name: (SoundWrCount) | Type: ( Uint8 ) |
- Contents: Sound buffer entry counter
- reference:
List | Reference
offset: offset: 0B6 | name: (FRT_Count) | Type: ( Sint16 ) |
- Contents: FRT counter. Updated every slSynch
- reference:
List | Reference
offset: offset: 0B7 | name: (SCUMC_ID) | Type: ( Uint8 ) |
- Contents: Channel number of SCU memory copy
- reference:
List | Reference
offset: offset: 0B8 | name: (DMASt_CPU0) | Type: ( Uint8 ) |
- Contents: CPU DMA status (CH0)
- reference:
List | Reference
offset: offset: 0BA | name: (DMASt_CPU1) | Type: ( Uint8 ) |
- Contents: CPU DMA status (CH1)
- reference:
List | Reference
offset: offset: 0BB | name: (DMASt_SCU0) | Type: ( Uint8 ) |
- Contents: SCU DMA status (CH0)
- reference:
List | Reference
offset: offset: 0BC | name: (DMASt_SCU1) | Type: ( Uint8 ) |
- Contents: SCU DMA status (CH1)
List | Reference
offset: offset: 0BD | name: (DMASt_SCU2) | Type: ( Uint8 ) |
- Contents: SCU DMA status (CH2)
List | Reference
offset: offset: 0BE | name: (dummy1) | Type: ( Uint16 ) |
- Contents: System reservation
return Copyright SEGA ENTERPRISES, LTD., 1997