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4. Racing controller

All racing controller compatible software must also be able to operate with the CONTROL PAD.

1) Specifications

2) Button settings

(A) Racing controller button setting principle

In addition to the <button setting principle> of the "software creation standard", the following principles must be observed (→ Refer to the software creation standard "8. Main game 2> Pad setting / button setting").

<Racing controller button setting principle>

・ The operations that can be performed with the CONTROL PAD can be performed with the racing controller as much as possible . Please consider in advance that there is no "LR button" on the racing controller.

-On the menu screen, etc., input up and down with "Butterfly shift" .
(Right shift is "up" on the pad, left shift is "down")

(B) Default setting << Recommended specifications >>

The default specifications for allocating operations to the buttons on the racing controller are as follows, with the accelerator and brake operations concentrated on the right hand.

Steering wheel Steering wheel operation shift Gear change, special operation (movement of center of gravity, etc.)
A button brake, special operation (weapon firing, etc.)
B button Accelerator C button Brake, special operation (weapon firing, etc.)
X, Y, Z buttons Viewpoint change, etc.

(4. Racing controller, finished)


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