ListReference

 offset: offset:
1C0
 name:
(VDP2_CCRSA)
 Type:
( Uint16 )
Contents: Color calculation ratio (sprite 0, 1)

reference:
 slInitSystem

Register Reference: Color Arithmetic Ratio Register (CCRSA)


ListReference

 offset: offset:
1C2
 name:
(VDP2_CCRSB)
 Type:
( Uint16 )
Contents: Color calculation ratio (sprites 2, 3)

reference:
 slInitSystem

Register reference: Color arithmetic ratio register (CCRSB)


ListReference

 offset: offset:
1C4
 name:
(VDP2_CCRSC)
 Type:
( Uint16 )
Contents: Color calculation ratio (sprites 4, 5)

reference:
 slInitSystem

Register Reference: Color Arithmetic Ratio Register (CCRSC)


ListReference

 offset: offset:
1C6
 name:
(VDP2_CCRSD)
 Type:
( Uint16 )
Contents: Color calculation ratio (sprites 6 and 7)

reference:
 slInitSystem

Register Reference: Color Arithmetic Ratio Register (CCRSD)


ListReference

 offset: offset:
1C8
 name:
(VDP2_CCRNA)
 Type:
( Uint16 )
Contents: Color calculation ratio (NBG0, 1)

reference:
 slInitSystem
 slColRate

Register Reference: Color Arithmetic Ratio Register (CCRNA)


ListReference

 offset: offset:
1CA
 name:
(VDP2_CCRNB)
 Type:
( Uint16 )
Contents: Color calculation ratio (NBG2, 3)

reference:
 slInitSystem

Register reference: Color arithmetic ratio register (CCRNB)


ListReference

 offset: offset:
1CC
 name:
(VDP2_CCRR)
 Type:
( Uint16 )
Contents: Color calculation ratio (RGB0)

reference:
 slInitSystem

Register Reference: Color Arithmetic Ratio Register (CCRR)


ListReference

 offset: offset:
1CE
 name:
(VDP2_CCRLB)
 Type:
( Uint16 )
Contents: Color calculation ratio (line color screen, back screen)

reference:
 slInitSystem

Register reference: Color operation ratio register (CCRLB)


ListReference

 offset: offset:
1D0
 name:
(VDP2_CLOFEN)
 Type:
( Uint16 )
Contents: Color offset enable

reference:
 slInitSystem
 slColOffsetOn
 slColOffsetScrn
 slColOffsetAUse
 slColOffsetBUse

Register Reference: Color Offset Enable Register (CLOFEN)


ListReference

 offset: offset:
1D2
 name:
(VDP2_CLOFSL)
 Type:
( Uint16 )
Contents: Color offset select

reference:
 slInitSystem
 slColOffsetScrn

Register Reference: Color Offset Select Register (CLOFSL)


ListReference

 offset: offset:
1D4
 name:
(VDP2_COAR)
 Type:
( Uint16 )
Contents: Color offset A (Red)

reference:
 slInitSystem
 slColOffsetA

Register Reference: Color Offset A Register (COAR)


ListReference

 offset: offset:
1D6
 name:
(VDP2_COAG)
 Type:
( Uint16 )
Contents: Color offset A (Green)

reference:
 slInitSystem
 slColOffsetA

Register Reference: Color Offset A Register (COAG)


ListReference

 offset: offset:
1D8
 name:
(VDP2_COAB)
 Type:
( Uint16 )
Contents: Color offset A (Blue)

reference:
 slInitSystem
 slColOffsetA

Register Reference: Color Offset A Register (COAB)


ListReference

 offset: offset:
1DA
 name:
(VDP2_COBR)
 Type:
( Uint16 )
Contents: Color offset B (Red)

reference:
 slInitSystem
 slColOffsetB

Register Reference: Color Offset B Register (COBR)


ListReference

 offset: offset:
1DC
 name:
(VDP2_COBG)
 Type:
( Uint16 )
Contents: Color offset B (Green)

reference:
 slInitSystem
 slColOffsetB

Register Reference: Color Offset B Register (COBG)


ListReference

 offset: offset:
1DE
 name:
(VDP2_COBB)
 Type:
( Uint16 )
Contents: Color offset B (Blue)

reference:
 slInitSystem
 slColOffsetB

Register Reference: Color Offset B Register (COBB)


ListReference

 offset: offset:
1E0
 name:
(ScrRotPtr)
 Type:
( ROTSCROLL *)
Contents: Address of rotation parameter to be operated

reference:
 slInitSystem
 slRparaInitSet
 slCurRpara
 slScrMatSet
 slZrotR
 slZoomR
 slLookR
 slDispCenterR
 slScrScaleR


ListReference

 offset: offset:
1E4
 name:
(nbg0_char_adr)
 Type:
(void *)
Contents: CG address for NBG0

reference:
 slInitSystem
 slScrAutoDisp
 slPageNbg0


ListReference

 offset: offset:
1E8
 name:
(nbg1_char_adr)
 Type:
(void *)
Contents: CG address for NBG1

reference:
 slInitSystem
 slScrAutoDisp
 slPageNbg1


ListReference

 offset: offset:
1EC
 name:
(nbg2_char_adr)
 Type:
(void *)
Contents: CG address for NBG2

reference:
 slInitSystem
 slScrAutoDisp
 slPageNbg2


ListReference

 offset: offset:
1F0
 name:
(nbg3_char_adr)
 Type:
(void *)
Contents: CG address for NBG3

reference:
 slInitSystem
 slScrAutoDisp
 slPageNbg0


ListReference

 offset: offset:
1F4
 name:
(ra_char_adr)
 Type:
(void *)
Contents: CG address for RBG0 (parameter A)

reference:
 slInitSystem
 slPageRbg0


ListReference

 offset: offset:
1F8
 name:
(rb_char_adr)
 Type:
(void *)
Contents: CG address for RBG0 (parameter B)

reference:
 slInitSystem
 slPageRbg0


ListReference

 offset: offset:
1FC
 name:
(nbg0_page_adr)
 Type:
(void *)
Contents: Pattern name address for NBG0

reference:
 slInitSystem
 slScrAutoDisp
 slBitMapNbg0
 slMapNbg0


ListReference

 offset: offset:
200
 name:
(nbg1_page_adr)
 Type:
(void *)
Contents: Pattern name address for NBG1

reference:
 slInitSystem
 slScrAutoDisp
 slBitMapNbg1
 slMapNbg1


ListReference

 offset: offset:
204
 name:
(nbg2_page_adr)
 Type:
(void *)
Contents: Pattern name address for NBG2

reference:
 slScrAutoDisp
 slMapNbg2


ListReference

 offset: offset:
208
 name:
(nbg3_page_adr)
 Type:
(void *)
Contents: Pattern name address for NBG3

reference:
 slScrAutoDisp
 slMapNbg3


ListReference

 offset: offset:
20C
 name:
(ra_page_adr)
 Type:
(void *)
Contents: Pattern name address for RBG0 (parameter A)

reference:
 slInitSystem
 slBitMapNbg1
 sl1MapRA


ListReference

 offset: offset:
210
 name:
(rb_page_adr)
 Type:
(void *)
Contents: Pattern name address for RBG0 (parameter B)

reference:
 slInitSystem
 sl1MapRB


ListReference

 offset: offset:
214
 name:
(rpara_vram_adr)
 Type:
(void *)
Contents: Rotation parameter set address

reference:
 slInitSystem
 slRparaInitSet


ListReference

 offset: offset:
218
 name:
(k_table_adr)
 Type:
(void *)
Contents: Coefficient table set address

reference:
 slMakeKtable
 slScrMatSet


ListReference

 offset: offset:
21C
 name:
(RotScrParA)
 Type:
( ROTSCROLL )
Contents: Rotation parameter A

reference:
 slInitSystem
 slRparaInitSet
 slKtableRA
 slCurRpara
 slPerspective
 slSetSprTVMode
 slSetScreenDist
 slSetTVMode


ListReference

 offset: offset:
284
 name:
(RotScrParB)
 Type:
( ROTSCROLL )
Contents: Rotation parameter B

reference:
 slInitSystem
 slRparaInitSet
 slKtableRB
 slCurRpara
 slPerspective
 slSetSprTVMode
 slSetScreenDist


ListReference

 offset: offset:
2EC
 name:
(Nbg2_PosX)
 Type:
( FIXED )
Contents: NBG2 display position (X)

reference:
 slInitSystem
 slScrPosNbg0
 slScrPosNbg2
 slScrMoveNbg2


ListReference

 offset: offset:
2F0
 name:
(Nbg2_PosY)
 Type:
( FIXED )
Contents: NBG2 display position (Y)

reference:
 slInitSystem
 slScrPosNbg0
 slScrPosNbg2
 slScrMoveNbg2


ListReference

 offset: offset:
2F4
 name:
(Nbg3_PosX)
 Type:
( FIXED )
Contents: NBG3 display position (X)

reference:
 slInitSystem
 slScrPosNbg0
 slScrPosNbg3
 slScrMoveNbg3


ListReference

 offset: offset:
2F8
 name:
(Nbg3_PosY)
 Type:
( FIXED )
Contents: NBG3 display position (Y)

reference:
 slInitSystem
 slScrPosNbg0
 slScrPosNbg3
 slScrMoveNbg3


ListReference

 offset: offset:
2FC
 name:
(Window_data)
 Type:
( Uint16 [22])
Contents: Window control data buffer (for 2)


ListReference

 offset: offset:
328
 name:
(Center_data)
 Type:
( Uint16 [10])
Contents: Window center control data buffer (for 2)


ListReference

 offset: offset:
33C
 name:
(RandWork)
 Type:
( Uint32 )
Contents: Work for random number generation

reference:
 slInitSynch
 slSynch
 slRandom


ListReference

 offset: offset:
340
 name:
(CDReadExec)
 Type:
(void * ())
Contents: CD read server function

reference:


ListReference

 offset: offset:
344
 name:
(DMA_TRANS)
 Type:
( Uint32 [10])
Contents: CPU DMA parameters

reference:


ListReference

 offset: offset:
36C
 name:
(SOUND)
 Type:
(void * [3])
Contents: Sound buffer pointer


ListReference

 offset: offset:
378
 name:
(PERIPHERAL)
 Type:
( Uint32 [12])
Contents: Peripheral control data

return
Copyright SEGA ENTERPRISES, LTD., 1997