SOUND ManualSound Development Manual
■ | Advance
Sound development manual

1. Overview


■ System overview

● Required hardware

 name
 Model
 Contents
 Development host machine

 Macintosh


 Macintosh II series and above SCSI-equipped models
OS: KanjiTalk7 or System7 or above
RAM: 16MB or more
HDD: 300MB or more 1GB or more when recording HD
 Saturn target box
 Can operate with a single sound board (without main board)
 MIDI instrument
 MIDI keyboard and others
 Models capable of MIDI output Used for tone development, composition, and sound effect creation
 Audio equipment
 CD player
DAT
others
 * Models capable of digital output Used for waveform editing and HD recording
 MIDI interface
 Studio5
others
 MIDI interface for Macintosh

● Required software

 system
 software
 Providing destination
 Contents
 Tone development tool


 Waveform editor

Tone editor
DSP linker
 SEGA
Commercial item
SEGA
SEGA
 Waveform editing, HD recording Can also be used with commercially available waveform editing tools (those that support AIFF formats such as Alchmy and SDII)
FM / PCM tone development
DSP program development
 Composition tool
 MIDI sequencer
 Commercial item
 Digital Performer (Mark of the Unicorn)
Studio Vision (Opcode Systems)
Cubase Audio (Steinberg), etc.
 Sound development support tool
 Master system
 SEGA

 Map Tool Sound Simulator Optimized Linker

The following tools are for creating and modifying programs such as sound drivers, and are not necessary for developing sound (songs, sound effects) data.

 system
 software
 Providing destination
 Contents
 Program development tools


 Text editor

Assembler Linker Debugger
 SEGA
Commercial item
SEGA
SEGA
SEGA
 Can be used with commercially available word processors and text editors for program creation, data creation, etc. (supports the TEXT format)
Macro assembler for 68000
Linker for 68000
Remote debugger for 68000

● Hardware setting diagram


■ | Advance
SOUND ManualSound Development Manual
Copyright SEGA ENTERPRISES, LTD., 1997