Graphic Tools GuideSpriteEditor User's Manual
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SpriteEditor User's Manual

2. About the menu


● File menu

● Edit menu

● Option menu

  • Zoom ( +1, +2, +4, +8)
    Set the display magnification for the import and pattern edit windows

  • Grid display ( + G)
    Set whether to display the grid for the import and pattern edit windows.

  • Sprite frame display Set whether to display the sprite frame for the import and pattern edit windows.

  • Back pattern display Select whether to display the previous pattern in the pattern edit window.

  • BG setting

    Make settings for the background image that has been loaded in advance.
    Specify whether to display the background image and the display position for the pattern edit window.

  • Monitor settings

    Make settings for the display image output to the target side.
    Specify the monitor display position on the pattern edit window and specify whether to display the center line on the monitor.

● Pattern menu

  • New pattern added ( + K)
    Add a new pattern registration area.

  • Sprite selection ...

    Selects the specified sprite in the pattern.

  • To the previous pattern ( + F)
    Moves the pattern to be edited one step forward.

  • To the next pattern ( + R)
    Moves the pattern to be edited one step forward.

  • H inversion

    • Flip left and right based on the pattern origin for the sprite selected in the pattern edit window based on the origin.

    • For each sprite, the sprite selected in the pattern edit window is flipped horizontally while maintaining its placement coordinates.

  • V inversion

    • Inverts the sprite selected in the pattern edit window based on the origin upside down based on the pattern origin.

    • For each sprite, the sprite selected in the pattern edit window is flipped upside down while maintaining its placement coordinates.

  • rotate( + T)
    Specifies the addition / subtraction value of the rotation angle for the sprite selected in the pattern edit window.

● Window menu

  • Pattern editing Opens the pattern editing window.

  • Pattern information ( + I)
    Opens the pattern information window.

  • Main Makes the main window current.

  • Import Makes the import window current.

  • Anime setting ( + M)
    Open the animation settings window.


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Graphic Tools GuideSpriteEditor User's Manual
Copyright SEGA ENTERPRISES, LTD ,. 1997