Graphic Tools Guide3D Editor User's Manual
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3D Editor User's Manual / 3D Editor Basic Editing

■ Editing texture data

This section describes how to edit the texture data that maps to an object.

● Open the texture file
  1. In the Texture window, select File> Open.

● Turn a 2D image file into texture data
  1. In the Texture window, select File> Import.

● Use the texture cutout function
  1. Select the Select Polygon tool.
  2. In the main window, select the polygon you want to texture.
  3. Select View> Texture List to display the Texture List window. (If it is already displayed, this operation is not necessary.)
  4. Click inside the display frame of the texture number you want to cut out to select it.
  5. Select Options> Show Cutout Texture in the Texture window to display the cutout texture.
  6. Select the Move Cutout Texture tool.
  7. Move the cutout texture to the desired size and position.
  8. Select "Options"-> "Cut Texture" in the Texture window.
  9. Set the cutout conditions in the dialog box and click OK.
  10. The texture is set on the selected polygon.
  11. Select "Edit"-> "Deselect" to deselect the polygon.

● Convert texture data to a 2D image file
  1. In the Texture window, select File> Export.

● Save the texture file
To save in SGT format ...
  1. In the Texture window, select File> Save.

To save in TXR format ...
  1. In the Texture window, select File> Save As.
  2. Select TXR Files from the combo box.


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Graphic Tools Guide3D Editor User's Manual
Copyright SEGA ENTERPRISES, LTD ,. 1997