HARDWARE ManualVDP2 User's ManualChapter 15 How to use VDP2
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VDP2 User's Manual

Chapter 15 How to use VDP2


■ 15.1 Operation flow

The outline of the procedure example for defining and setting VDP2 data is as follows.

Step 1.
Set the TV screen mode.

Step 2.
Select the scroll screen you want to use.

Step 3.
Select the function of each screen.

(1) In cell format

(2) In bitmap format

Step 4.
Select a color RAM mode.

Step 5.
Select the window you want to use.

Step 6.
Calculate the size of VRAM and the size of the table to be stored in VRAM, and confirm that the table can be stored in VRAM.

Step 7.
Choose to use VRAM.

Step 8.
Create a character pattern and pattern name table.

Step 9.
Create other VRAM tables.

Step 10.
Define priorities and color operations, taking into account sprite data.

Step 11.
Set special functions.

Step 12.
Redefine and reconfigure VRAM and registers, reconfiguring the screen, taking into account the story.


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HARDWARE ManualVDP2 User's ManualChapter 15 How to use VDP2
Copyright SEGA ENTERPRISES, LTD., 1997