★ PROGRAMMER'S GUIDE ★ VDP1 libraryfunction | Seki several people | number |
|---|---|---|
VDP1 basic processing library initialization processing | SPR_Initial | 1 |
TV mode set | SPR_SetTvMode | 2 |
Acquisition of current sprite control information | SPR_GetStatus | 3 |
Framebuffer erase area, erase dataset | SPR_SetEraseData | Four |
Frame buffer drawing end check | SPR_WaitDrawEnd | Five |
Set of sprite drawing original picture coordinate selection mode | SPR_SetEosMode | 6 |
System register write macro | SPR_WRITE_REG | 7 |
System register read macro | SPR_READ_REG | 8 |
List | Title | Function | Function Name | No |
List | Title | Function | Function Name | No |
SPR_TV_NORMAL = Normal mode SPR_TV_HIREZO = High resolution mode SPR_TV_ROT16 = Rotation 16 mode SPR_TV_ROT8 = Rotation 8 mode SPR_TV_HDTV = HDTV mode
SPR_TV_320X224 = 320 x 224 SPR_TV_320X240 = 320 x 240 SPR_TV_352X224 = 352 x 224 SPR_TV_352X240 = 352 x 240 SPR_TV_640X224 = 640 x 224 SPR_TV_640X240 = 640 x 240 SPR_TV_704X224 = 704 x 224 SPR_TV_704X240 = 704 x 240
ON = Use double-dense interlaced mode OFF = Do not use double-dense interlaced mode
List | Title | Function | Function Name | No |
List | Title | Function | Function Name | No |
eraseData: RGB erase data leftX: Left end X coordinate of erase area topY: Top Y coordinate of erase area rightX: Right end X coordinate of erase area botY: Bottom Y coordinate of erase area
List | Title | Function | Function Name | No |
List | Title | Function | Function Name | No |
List | Title | Function | Function Name | No |
SPR_W_TVMR = TV mode selection SPR_W_FBCR = Frame buffer switching mode SPR_W_PTMR = Plot trigger SPR_W_EWDR = Erase light data SPR_W_EWLR = Erase light upper left coordinates SPR_W_EWRR = Erase light lower right coordinates SPR_W_ENDR = Forced drawing end
List | Title | Function | Function Name | No |
SPR_R_EDSR = Transfer end status SPR_R_LOPR = Processing interrupted table address SPR_R_COPR = Current processing table address SPR_R_MODR = Mode status
★ PROGRAMMER'S GUIDE ★ VDP1 library