PROGRAMMER'S GUIDE

VDP1 library

User's Manual


1. VDP1 Basic Processing Guide

1.1 Purpose
1.2 Commentary
1.3 Program description example

2. VDP1 Extended Processing Guide

2.1 Purpose
2.2 How to manage VRAM area
2.3 Sprite command drawing order in framebuffer
2.4 Program description example

3. VDP13D Guide

3.1 Purpose
3.2 3D coordinate system and display model
3.3 Program description example
3.4 Object-to-object connection Poly working object

4. VDP1 Basic Processing Reference

4.1 Data specifications
4.2 Function list
4.3 Function specifications

5. VDP1 Extended Processing Reference

5.1 Data specifications
5.2 Function list
5.3 Function specifications

6. VDP1 3D Reference

6.1 Data specifications
6.2 Function list
6.3 Function specifications


PROGRAMMER'S GUIDE
Copyright SEGA ENTERPRISES, LTD., 1997