★ PROGRAMMER'S GUIDE ★ VDP1 libraryTitle | Data | Data Name | No |
typedef struct XyInt {
Sint16 x;
Sint16 y;
} XyInt; Title | Data | Data Name | No |
typedef struct SprGourTbl {
Uint16 entry [4];
} SprGourTbl;
Title | Data | Data Name | No |
typedef struct SprLookupTbl {
Uint16 entry [16];
} SprLookupTbl;
Title | Data | Data Name | No |
Title | Data | Data Name | No |
typedef struct SprSpCmd {/ * Sprite Command Table * /
Uint16 control; / * control word * /
Uint16 link; / * command link * /
Uint16 drowMode; / * drow mode * /
Uint16 color; / * color info. * /
Uint16 charAddr; / * character address * /
Uint16 charSize; / * character size * /
Sint16 ax; / * point A x * /
Sint16 ay; / * point A y * /
Sint16 bx; / * point B x * /
Sint16 by; / * point By * /
Sint16 cx; / * point C x * /
Sint16 cy; / * point Cy * /
Sint16 dx; / * point D x * /
Sint16 dy; / * point D y * /
Uint16 grshAddr; / * gouraud shading table address * /
Uint16 dummy; / * dummy area * /
} SprSpCmd;
★ PROGRAMMER'S GUIDE ★ VDP1 library