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Tone Editor User's Manual

7. Details about each dialog


● Voice input dialog
Appears when you click on the voice window. All data entry and layer window invocations are done from this dialog.

<About each dialog item>

◆ Layer (No item) button
Invokes the layer window. The layer attributes are determined by the PCM <> FM switching button described later.

・ VoiceName
The name of the voice. You can enter up to 31 single-byte characters.
However, the window can display up to 18 half-width characters and up to 9 full-width characters.

・ Bend Range
・ Portamento
・ Volume Bias
By moving the slider knob, you can set the value with the movement width set in the initial setting described later in the bar part.

◆ ayer No button
You can increase the number of layers without opening the layer window. However, it cannot be reduced.

◆ CM <> FM switching button
Determines the voice attributes.
Press this button to switch the display to PCM <> FM.

・ Size
Shows the size of this bank. This item cannot be edited.

● Layer input dialog
This is a dialog for inputting the layer window when the voice attribute is PCM.
Appears when you click the layer window.

<About each dialog item>

◆ Para (No item) button
Invokes the layer parameter window.

・ FM item
・ Option item
Free space for the future Nothing is currently set.

・ Start & End
Sets the range of key splits. Central When you press the button, the following keys will be displayed and you can set the key split graphically.
In this example, the key split range is set to 0-127, so all keys are selected.

・ Other parameters
The usage is the same as the voice input dialog described above.

● FM layer settings
If the number of layers is 2 to 4 before the voice has the FM attribute and the layer window is expanded, the initial settings for FM connection will be made. The following dialog will be displayed for initial settings.

<Details about each item>

◆ Name
It is actually a numbered name in the basic form of the name given to each modulator & carrier.

Examples Oparation 1, Operation 2, etc.

◆ Modulation
Set the modulation value. Even if this value is set to 0, the connection itself will be performed.

◆ Total Level
Set the total level.

● Algorithm presets
Select how to connect the algorithm. The type of algorithm that can be selected changes according to the number of layers.
White is the carrier and black is the modulator.
When these are selected, the connection and the position of each data in the layer window are preset.

◆ Waveform button
Sets the waveform selected here for all modulators & carriers.

◆ Set & do not set
Decide whether to enable these settings.

● Layer parameter window
It is a window to set the details of the layer data called from the layer window and FM layer window.

<Details about each item>

1: Waveform button
The button is offset to the upper left. Imports waveform data that is the original waveform of PCM.

button
The captured waveform data is simply played back.
However, since the playback rate is not described in the file imported from the YAMAHA tone editor, it will be played at 44.1kHz.
Loop playback is not currently supported.

2: Waveform information
The information of the selected waveform indicates "number of frames", "bit length", "sampling rate", and "loop range". However, the file imported from the YAMAHA tone editor does not have a description of the playback rate, so in that case, the message "Old file unknown" is displayed.

3: Image of waveform data
Displays an image of waveform data. The black-and-white inversion part shows the loop area.

4: EG image
The set parameters are displayed as a simple image. You can operate the parameters by dragging the "■" that indicates each point.

5: EG setting
Use the slider and text input to set the EG. The image and this item are linked.

6: Loop and key settings
Loop button
Does not loop.
Loop playback from Start to End of the loop setting.
Loop playback is performed from End to Start of the loop setting.
Play back and forth between Start, End, and Start in the loop settings.

Base note button ( )
Set the base note for the frequency setting.
There are two ways to set the base note, one is to enter the numerical value directly and the other is to press the button. When you press the setting button, the following dialog will be displayed.
The usage is the same as the key split except that you cannot select multiple keys unlike the key split setting.

7: LFO related parameters
Please refer to the voice input dialog mentioned above for how to use the slider text data input part.
The buttons for setting LFO Wave are as follows.

Sawtooth wave
Square wave
Triangle wave
noise

8: PEG-related parameters

9: TotalLevel related parameters
Each setting in the pop-up menu is assigned a table that can be set in the "Settings" menu described later.

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SOUND ManualTone Editor User's Manual /
Copyright SEGA ENTERPRISES, LTD., 1997