Return to previous page | Return to menu | Go to next page


1. 1. Basic items (common items for all input peripherals)

1) Corresponding input peripheral setting principle

Regarding the input peripherals (corresponding P) that can be used in the application, the following principles based on the <Pad setting principle> of the "Software creation criteria" must be observed.

<Corresponding input peripheral setting principle>

-If the corresponding P is not connected to the main body terminal 1, the game must not be started.

-In principle, the main body terminal 1 corresponds to 1P operation, and the main body terminal 2 corresponds to 2P operation.

2) Checking the input peripheral

As a general rule, check as often as possible while the power is on, and at the very least, take measures to prevent runaway .
Refer to the recommended specifications below for what kind of check is performed at what timing.

<< Recommended specifications >>

(a) Check before start

◆ Checking the corresponding P (registration of valid terminals)

(b) Check at start

◆ Start application

◆ Determining the terminal to use

(c) Check in the main game

◆ Checking for insertion and removal

(i) When pulled out

<About "System Pose">

* In the following cases, "system pose" is desirable.

(ii) When inserted

(iii) When added

The transition of the terminal state by the checks up to this point is shown in the figure below.

Figure Separate Volume 2-1: Transition diagram of terminal state

3) Correspondence of optional items

When making an application correspond to each input peripheral, it must be possible to operate with CONTROL PAD except in special cases. Therefore, at a minimum, the optional control settings (CONTROL) must correspond to both input peripherals (CONTROL PAD and each corresponding input peripheral). Observe the following rules when making options correspond to each input peripheral .

4) Terms used in the game

If it is necessary to display the name of each input peripheral in the game, in principle, unify it with the name used in this creation standard.

		Multi-terminal racing controller Shuttle mouse (mouse) etc.

(1. Basic items, finished)


Return to previous page | Return to menu | Go to next page