★ SGL User's Manual ★ Data transferThis chapter describes how to burn a user-created game to a CD-ROM.

Figure 3-2 CD-ROM creation flow and files
| structure | size | remarks | ||
|---|---|---|---|---|
| IP | Boot Code | System ID | 100H | Game name, product number, version, etc. |
Security Code | D00H | security code | ||
Area Code | 20H-100H | Area code | ||
| Aplication Initial Program | 20H ~ 71E0H | Initial program, file system, etc. | ||
Disc sample.dsk
Session CDROM
LeadIn MODE1
EndLeadIn
SystemArea e: \ ip.bin
Track MODE1
Volume ISO9660 sample.pvd This is the specified part of the volume descriptor set.
PrimaryVolume 0: 2: 16 The part in bold is the primary volume EndPrimaryVolume descriptor that is output.
End Volume
File ASAMPLE.BIN
FileSource e: \ mode1 \ asample.bin These 4 lines are for 1 file.
EndFileSource
EndFile
File ASAMPLE1.BIN
FileSource e: \ mode1 \ asample1.bin
EndFileSource
EndFile
File ASAMPLE2.BIN
FileSource e: \ mode1 \ asample2.bin
EndFileSource
EndFile
............ If the file continues, add it in the same way.
PostGap 150 EndTrack
Track CDDA These 5 lines make up one CDDA song.
Pause 150
FileSource e: \ cdda \ samp_cd1.dat
EndFileSource
EndTrack
Track CDDA
Pause 150
FileSource e: \ cdda \ samp_cd2.dat
EndFileSource
EndTrack
Track CDDA
Pause 150
FileSource e: \ cdda \ samp_cd2.dat
EndFileSource
EndTrack
............ If the song continues, add it in the same way.
LeadOut CDDA CDDA cannot be specified.
Empty 500
EndLeadOut
EndSession
EndDisc
segacdw [-s #] [-i #] [-t] Project name -s… Specify the write speed.
Specify one of 1 (constant speed), 2 (double speed), and 4 (4x speed).
The default is 4x speed.
-i… Specifies the SCSI ID number of the CD writer.
The default is 5.
-t… In test mode, write test is performed.
(It will not be written to the actual CD-ROM.)
★ SGL User's Manual ★ Data transfer